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Our game needs interesting people to speak to, so let's create one. You will see on line 57 of the code that we have a new function that handles a random villager.
Games aren’t built in a day; they’re crafted line by line and are fixed mistake by mistake. So grab Roblox Studio, Python or Unity, break your idea into bite-sized commands, and let the screen ...
Simply create a new .py file in the same folder as your main Python code. Then “import” that file as you now know how to do, then access the functions from within that module.
That’s how to create a file in Python, update it, rename it, and destroy it. The circle of life! Of course, this is only really scratching the surface of what you can accomplish with Python.
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