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It was a pivotal moment in computing history when a computer beat a human at chess for the first time, but that doesn't mean chess is "solved." Pixabay On this day 21 years ago, the world changed ...
There are more possible moves in a game of chess than there are atoms in the known universe. So how do computers, which are officially better chess players than humans now, know which moves to ...
The bid to create a chess-playing machine inevitably became part of discussions about artificial intelligence, a subject that many of the pioneers of computer chess will tackle at Thursday's forum.
Don’t confuse this with the infamous Mechanical Turk, which appeared to be a chess computer but was really a guy hiding inside a fake chess computer.
IBM's Deep Blue beat chess great Garry Kasparov in 1997. Humans and computers play the game differently, but have computers taught humans much about the game?
There was a time, not long ago, when computers—mere assemblages of silicon and wire and plastic that can fly planes, drive cars, translate languages, and keep failing hearts beating—could ...
Once computers were reliably beating grandmasters, cheating-by-computer became a serious threat, Emil Sutovsky, the director general of the International Chess Federation, told me.
Garry Kasparov bests Deep Blue, the IBM computer programmed to play chess, in match play in February 1996. A year later, an updated version of Deep Blue would beat the world champion. Ten years ...
Computing, as a science and an industry, has always been intimately connected with games, and with none more so than chess. The quest to build a computer grandmaster has helped bring focus to ...
A game from the Komodo-Stockfish match in the recent Thoresen Chess Engines Competition shows that computers can play interesting games.
He already has written a book detailing "My 26 Best Games" in competition against other professional chess players and a couple of computers. Receive Daily Headlines FREESign up today!
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