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However, with the release of a new tech demo, titled Time Ghost, Unity is aiming to prove that its next-gen engine, Unity 6, is just as good as any of them.
Unity, the popular "build once, deploy anywhere" 3D game engine, is going 2D. At the company's UNITE conference in Vancouver this morning, CEO David Helgason announced three things: official ...
And in the fourteen years since Unity’s engine launched, the size of the global gaming market has exploded from $27 billion to $135 billion, driven by the rise of mobile gaming, which now ...
It’s been almost 20 years since the original Unity game engine opened up to developers, kickstarting a mission to democratise game development. The industry has come a long way since then, from ...
Unity recently shared that it will bring a native version of Unity Player to Windows on ARM. The tool will help developers target Windows on ARM devices when creating games.
The new per-installation charge coming to the Unity game engine has been met with universal condemnation across the game industry.
While the WebGL/asm.js version of the Unity engine is not as fast as the plug-in version, the companies say that it's still good enough to hit 60 frames per second in a range of games.
The Unity Engine, a popular game development tool, is getting a pricing overhaul. Developers are enraged.
Unity Pro and Unity Enterprise users will pay $0.15 and $0.125 per install, respectively, after making $1 million in the past year and having more than 1 million lifetime game installs.
Unity proclaimed that on Jan. 1 it would be implementing a pay-per-download pricing model to charge developers a flat fee any time someone installs a video game utilizing Unity software.