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In this video I add on to the game we started creating in the first video of this series. I show you how to create boundaries so that your character cannot move off of the screen and then I show ...
Started by [Pete Shinners] in 2000 as a way to interface with Simple DirectMedia Layer (SDL), the project was quickly picked up by the community and morphed into a portable 2D/3D graphics library ...
Python is an excellent language for rapid application development and prototyping. With Pygame, a wrapper built around SDL, the same can be true for games. In addition, because its built on top of ...
Learn how to make a game in Python using the popular Pygame. You'll learn how to handle player inputs, draw graphics, and more.