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Roblox Studio head Stefano Corazza says that the game doesn't exploit children, and is instead "a gift".
The studio contributes to the advancement of Roblox gaming while championing developers, building chart-topping experiences, and pushing the boundaries on one of the most dynamic platforms in the ...
In 2006, Baszucki and Cassel launched Roblox Studio. It was, in Bronstein’s own phrasing, an “immersive creation engine”, blending gaming, creation, and social networking.