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Unity this morning announced that it has opened the beta version of its development platform for visionOS. PolySpatial, which was announced in conjunction with Vision Pro headset at WWDC, is ...
Developing a mobile game? Optimizing your title to run on Arm CPUs and GPUs using Unity is a reliable path to success.
Unity’s new “per-install” pricing enrages the game development community Fees of up to $0.20 per install threaten to upend large chunks of the industry.
Unity's "PolySpatial" development platform for visionOS is available in beta as of today, providing a way for developers to create and port over 3D experiences like games to Apple's Vision Pro ...
During the application, Unity will learn all about the project and development team, then work with selected applicants to integrate the Game Growth package into their game via the Unity editor.
By combining Unity’s authoring and simulation capabilities with RealityKit-managed app rendering, content created with Unity looks and feels at home in visionOS.
Unity stood largely uncontested on that platform for a couple of years and quickly became a well-known tool among developers. But while Unity grew with the iPhone, today, games made with it are ...
Game engine maker Unity has launched a developer program to help its users build experiences to run on the forthcoming Apple Vision Pro.
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