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Unity announced today it’s launching Unity Gaming Services, a new solution for game developers that will make it easier than ever to launch and sustain cross-platform multiplayer titles. Unity Gaming ...
SAN FRANCISCO--(BUSINESS WIRE)--Unity (NYSE: U), the world’s leading platform for creating and operating real-time 3D (RT3D) content, today announced the beta launch of Unity Gaming Services – a new ...
Multiplayer has been part of the video game medium since its early years. Even back at the dawn of the 1970s, networked video games existed on the PLATO computer system – a technology that would also ...
I’m sure people are familiar with Unity, but for the benefit of our readers, can you explain what Unity Gaming Services are? It’s a modular set of services to build, run and grow your game.
Unity Technologies is expanding beyond its game engine to services with the acquisition of Playnomics, which provides predictive analytics for game developers, GamesBeat has learned. The deal was ...
Unity's Q2 FY25 results reveal AI-driven growth, but competition and high valuation raise risks. Click here to find out why I ...
Unity, the world’ s leading platform for creating and operating real-time 3 D content, today announced the beta launch of Unity Gaming Services– a new platform experience that unifies Unity ...
Unity, the platform that enables creators to develop 2D and 3D content for mobile phones, tablets, PCs, consoles and augmented and virtual reality devices, launched a beta version of Unity Gaming ...
Unity China, the world's leading platform for creating and growing games and interactive experiences, introduced its new game publishing services at the Unite 2024 conference on September 18 in ...
Game developers aren't happy with a new policy from Unity that will cost developers a small fee every time someone downloads a game built on Unity's game engine. It's called the Unity Runtime Fee, and ...
Unity, Improbable and Epic Games have been wrapped up in a bizarre and unnecessarily public dispute about terms of service, and the future of games that run on a much ...